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Content Rockman ZX
The game takes place on a
technologically advanced world. Humans and Reploids now coexist
peacefully. Humans began to develop machine bodies for themselves and
gain the power of Reploids, and in turn Reploids developed finite
lifespans. Eventually this led to the erasure of the boundary between
humans and Reploids.
In time, the humanoids of earth (who were once humans and Reploids)
managed to revive some of the former nations of Earth. However,
preventing further prosperity like the days of old, incidents around
the world began where some of the machine life forms became Maverick,
making some areas dangerous, and soon this activity obstructed exchange
between nations.
The nations became divided into areas designated as Innerpeace (or
Inner (インナー, Innā?) in the Japanese version), where it was safe for
humanoids to live, and the Outlands (or Outer (アウター, Autā?) in the
Japanese version) where the dangerous Mavericks appeared. Great
developments were made due to the efforts of the corporation Slither
Inc. (or Serpent Company (セルパン・カンパニー, Serupan Kanpanī?) in the Japanese
version), which possesses technology unearthed from historic ruins in
the Outlands. Peaceful life is maintained by receiving the technology
offered by Slither Inc. in the central areas of cities.
In the frontier regions where the crisis management of countries
still doesn't reach, damage from attacks by Mavericks still occur. The
humanoids in these areas developed the self defense organization known
as The Guardians (ガーディアン, Gādian?, lit. "guardian") They defend the
frontier regions and investigate the cause of the Maverick element.
Slither Inc. uses the technology developed from historic ruin finds
essentially as a lifeline for the cities, providing goods to its people
such as energy resources. It is not necessarily a bad thing that the
company has more or less grasped the lifeline of the cities, at least
for the people in those cities. Slither Inc.'s president is named
Serpent (セルパン, Serupan?). Serpent is considered a wonderful humanoid
who raised the company on his own by excavating the ancient technology
sleeping in the Outlands. Furthermore, he has arranged a Mechaniloid
army in his company, and is said to have repeatedly saved countries
from Maverick attacks in the past.
On the other hand, the Guardians in the frontier regions are
considered to be unassociated private ventures. They make the "Guardian
HQ," a gigantic flying ship, their headquarters, and they take people
on a volunteer basis to not only defend the frontier areas but also
investigate the Maverick source. The original leader of the Guardians
disappeared during the investigation of an Outlands area, and command
has been taken over by the young girl named Prairie (プレリー, Purerī?).
The two teenaged protagonists, a male named Vent (ヴァン, Van?) and a
female named Aile (エール, Ēru?), have lost their parents due to Maverick
attacks. Another character, Giro, or Girouette (ジルウェ, Jiruwe?) in the
Japanese version, is Vent and Aile's senior, and carries out his own
business, Giro Express (Girouette Express in the Japanese version)
which sends anything, from letters to weapons, to anywhere, regardless
of its legality. He receives a request from Prairie to transport the
Biometals (Live Metals (ライブメタル, Raibu Metaru?) in the Japanese version)
Model X (モデルX, Moderu Ekkusu?) and Model Z (モデルZ, Moderu Zetto?), which
are based on Rockman X and Zero. Biometal is a substance discovered in
places, such as ruins, that contains information about past events.
They carry the battle experience and memories of beings from the past.
Later, Models X and Z are used by the characters. Vent and Aile use
the Biometal Model X to take a form similar to Rockman X. Their battle
experience from times past provides them with attacks such as the
Double Charge Shot. Giro uses the Biometal Model Z and takes a form
similar to Zero. There is actually very little known about Model Z
other than the fact that it utilizes a Z-Saber-like weapon. Only Vent
and Aile are playable, and Giro is a supporting character. While
players are not able to use Model Z, they have access to Model ZX, a
fusion of Model X and Model Z with some capabilities from each.
Vent and Aile use the M.E.G.A. System (Meta-Encapsulated Granule
Awareness System), or the R.O.C.K. System (Rebirth Of Crystallised
Knowledge System) in the Japanese version, to activate the Biometals
and transform into a form similar to what the Biometal was based off
of. Anyone who uses the M.E.G.A. System is called a "Rockman".
Likewise, anyone who uses the R.O.C.K. System is called a "Rockman".
Rockmen typically hold out a Biometal in front of them and cry out
"R.O.C.K. On!" to activate the Biometal. This process is called
Megamerging in the English version, although the characters still say
"Rock On" because the game did not get an English vocal dub.
The player initially begins with only Model X, but upon obtaining
Model Z, Model X is used to fuse with the other Biometals. This is
called Double R.O.C.K. On in the Japanese version, and Double Megamerge
in the English version. At this point, Model X can no longer be used
alone for the rest of the game until it is unlocked by completing the
game with both characters. Biometals of the Four Guardians from the
Rockman Zero series are found throughout the game, and these are the
only Biometals that can be upgraded with Energy Crystals. These four
Biometals uses the touch screen in various ways. A seventh Biometal is
available after completing the game and fulfilling certain
requirements.
The Overdrive Invoke System (or O.I.S.) can be activated on the
Biometals of the Four Guardians, giving special abilities to the
player. Model HX, FX, and LX will give the player elemental attributes
to some of their attacks(similar to the elemental chips from the Mega
Man Zero series), while Model PX gives the player the ability to dash
through enemies. By charging their weapons, the four Biometals are also
able to perform attacks similar to the Four Guardians. For example,
Model HX can summon a hurricane and Model PX can throw a large
shuriken. However, O.I.S. consumes Weapon Energy.
Players can also revert back to Human form at any time. Although
Vent/Aile cannot attack, dash, or wall-climb without a Biometal, they
have some abilities that are impossible to do with a Biometal.
Vent/Aile is able to crouch and crawl, fitting through tight spaces
otherwise impossible. They will float to the surface of water instead
of sink, some NPC characters will be too afraid to speak to Vent/Aile
when they are using a Biometal, and most enemies in the game will not
become hostile.
* Model X is known as the "Blue Rockman." It is the first
Biometal obtained, giving Vent/Aile the X-Buster and one ability from
the Rockman X games. The X-Buster can charge up a double shot, similar
to the Buster upgrade from Rockman X2. Model X is lost early in the
game upon receiving Model Z, but can be used again after completing the
game as Vent and Aile in Normal or Hard mode.
* Model Z is known as the "Red Rockman." It is not used by Vent
and Aile, but only by Giro early in the game. Model Z looks very
similar to Zero from the Rockman Zero series, but has a visor in place
of a helmet. Model Z has only the Z-Saber for a weapon, and is slightly
curved. Vent/Aile later obtains Model Z but combines it with Model X,
forming Model ZX.
* Model ZX is known as the "Ultimate Rockman." The result of
combining Model Z and Model X, It looks similar to Zero from the Mega
Man Zero games, and has a gameplay experience similar to them, with
both a Buster and Saber available to the player.
* Model HX is the "Rockman of Wind." It is a form that resembles
Harpuia, with many of his abilities. Vent/Aile are able to air dash
both vertically and horizontally, hover, and use Harpuia's double saber
"Nitouryuu". The touch screen displays the location of the Biometal in
Pseudoroids, the weak spot. It also displays the health of enemies.
Model HX has the Thunder element.
* Model FX is the "Rockman of Fire." It is a form with Fefnir's
abilities. Vent/Aile uses two "Knuckle Busters", busters that resemble
Fefnir's buster cannons, Sodom and Gommorah. Similar to Fefnir,
Vent/Aile is able to shoot directly up. They also have the ability to
create shockwaves on the ground, similar to Fefnir's Earthquake attack.
The touch screen displays FX's special ability, "Buster Edit." The
player can draw on the touch screen a path for which the buster shots
from either buster will follow. Upgrading FX will allow the player to
draw longer paths. Model FX has the Fire element.
* Model LX is the "Rockman of Water." It has the form of
Leviathan. Using a Halberd for a weapon, Model LX lets Vent/Aile swim
and dash freely in water. The touch-screen displays a map of the
surrounding area. A Cyber-Elf icon appears on the map to highlight any
nearby items. Model LX has the Ice element.
* Model PX is the "Rockman of Shadow." A form with Phantom's
abilities, it uses kunai for weapons. PX can also latch onto ceilings
and other objects such as poles and platforms. A radar is displayed on
the touch screen, highlighting enemies and showing passageways that may
be hidden. Model PX is also able to see farther in the dark. Model PX
has no elemental attributes.
* Model OX is a special Biometal that is available after
completing certain tasks. Vent/Aile will look like a duplicate of Omega
Zero, the final boss of Rockman Zero 3. Model OX has many abilities
similar to Omega Zero, executed with certain button commands while in
Overdrive and it has infinite Weapon Energy.
* Model W (Model V in the Japanese version) is the original
Biometal, formed from the pieces of the core of the Ragnarok Space
Station that Dr. Weil (Dr. Vile in the Japanese version) fused with,
which was destroyed at the end of Rockman Zero 4. Ciel analyses these
pieces and develops the other 6 Biometals, to stop Model W. A small
fragment is found by Serpent 10 years prior to the game, triggering the
Maverick outbreaks. It is used only by Serpent at end of the game.
Games
Sources
The Undernet Square and Wikipedia
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